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A lock object obtained when a file is successfully locked.
The most basic layer of what all file systems have in common.
A file system that wraps another to intercept and otherwise modify interactions.
Thrown when an invalid path is created, or when a path is invalid for
a given file system.
Wraps any standard FileSystem implementation.
The object representing the path to a file.
Iterates over paths, must be closed when done.
Provides the failure probabilities.
Thrown when a failure occurs randomly.